About the Role
Entry level game development jobs bridge education and production work. Junior hires collaborate with senior engineers, designers, and artists to implement gameplay systems, UI, audio triggers, physics interactions, and tooling. Common titles include Junior Game Programmer, Unity Developer (C#), Unreal Engine Gameplay Programmer (C++), Technical Artist, Level Designer, and Game QA Tester. In modern studios, juniors also touch AI-related workflows: behavior trees and state machines for NPCs, A* pathfinding and navmesh generation, and prototype integrations of LLM-based NPC dialogue using NLP and prompt evaluation. Where games rely on UGC, juniors may help build data labeling guidelines, content safety labeling flows, and named entity recognition for chat moderation. The goal is production readiness: writing clean code, maintaining training data quality for ML-assisted systems, and delivering features that pass QA evaluation.



