About the Roles
Rex.zone aggregates game development jobs across AAA studios, indie teams, mobile publishers, outsourcing art vendors, BPOs supporting QA and content operations, and AI labs building in-game agents. These roles cover gameplay programming, systems design, UX, technical art, VFX, 3D asset creation, build engineering, and DevOps for games. You will find opportunities for console, PC, mobile, and XR. Job descriptions emphasize core deliverables such as gameplay feature implementation, performance profiling, shader optimization, cross-platform build pipelines, physics and animation state machines, UI prototyping, and multiplayer services integration. Whether you specialize in Unreal Engine 5, Unity DOTS, or custom C++ engines, these game development jobs map to modern production workflows and sprint-based development.



