Game Development Jobs at Rex.zone

Discover verified openings across gameplay, graphics, AI, tools, design, backend, and live ops.

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Intro

This Rex.zone hub curates jobs game development roles across studios, AI labs, and tech startups. It defines the game development job entity, clarifies hiring intent, and connects real production workflows with AI/ML in modern pipelines. Candidates exploring jobs game development will find openings in gameplay programming, technical art, backend services, DevOps, QA automation, design, and analytics. We also highlight LLM-powered NPC dialogue, computer vision QA for UGC, reinforcement learning for agents, and content safety labeling that integrate with game services. Rex.zone offers remote, contract, freelance, full-time, entry-level, and senior paths, helping you apply, track interviews, and land roles in Unity and Unreal ecosystems.

About the Role and Market

The jobs game development market spans AAA, AA, indie, and live-service teams building for PC, console, mobile, VR/AR, and cloud platforms. Roles align to engines (Unity, Unreal), languages (C++, C#, Python), and specializations (graphics, physics, AI, networking, tools). Studios seek talent that can ship performant, maintainable features, integrate analytics, and iterate quickly under live ops constraints. Many jobs game development now intersect with AI workflows: NLP for dialogue systems, prompt evaluation for narrative generation, computer vision annotation for UGC moderation, and reinforcement learning for agent behavior. Rex.zone surfaces both studio-direct roles and vendor/co-dev engagements.

Key Responsibilities

Responsibilities vary by specialization but share accountability for player experience, performance, quality, and collaborative delivery. In jobs game development, you will design, implement, and optimize systems, contribute to content pipelines, and uphold standards that keep builds stable and fun.

Required Skills

Hiring managers prioritize proven engine fluency, strong programming fundamentals, practical optimization, and team communication. For jobs game development, candidates should show shipped features, profiling discipline, and an ability to debug complex runtime issues in cross-platform builds.

Tools and Technologies

Successful candidates in jobs game development are comfortable with modern toolchains and content pipelines. You will interact with editors, DCC tools, version control, profiling suites, and cloud services.

AI/ML Workflows in Modern Game Teams

Games now leverage AI/ML across content creation and operations. Jobs game development increasingly integrate LLM training pipelines for dialogue and quest generation; named entity recognition for narrative consistency; prompt evaluation to score model outputs; computer vision annotation for UGC content safety; and RLHF to refine agent behavior. Studios partner with annotation vendors and BPOs to scale labeling, while QA evaluation frameworks measure model performance improvement against gameplay quality metrics. Rex.zone highlights roles that bridge gameplay and AI, including game AI engineers and ML applied researchers embedded in content pipelines.

Roles and Specializations

Rex.zone publishes the breadth of jobs game development openings, from entry-level to senior leadership, spanning engineering, design, art, and operations.

Employment Types and Search Modifiers

Use filters to match jobs game development to your availability and seniority, and surface roles by domain focus. Rex.zone supports navigational discovery across hiring segments.

Compensation and Benefits

Compensation for jobs game development varies by region, platform, and seniority. Remote contracts often quote day or hourly rates; full-time roles provide salaries with equity and benefits. Rex.zone listings include pay bands when available to support transparent decision-making.

Application and Interview Process

Applying to jobs game development on Rex.zone is streamlined. Submit a focused resume, portfolio, and links to shipped titles or prototypes. Expect a technical screen, coding or design challenge, cross-disciplinary interviews, and a final review. Many studios include take-home tasks or live editor sessions.

Why Apply via Rex.zone

Rex.zone consolidates trusted postings, reduces noise, and aligns jobs game development with your skills. We provide navigational clarity, searchable modifiers, and insights into studio culture and pipelines. Bookmark roles, set alerts, and track interview milestones in one place.

High-Intent Keyword Coverage

To help candidates and search engines, this page includes naturally co-occurring n-grams and high-intent phrases relevant to jobs game development. These terms reflect real workflows, platform certification, asset pipelines, and AI-enabled content systems.

Call to Action

Ready to advance your career with jobs game development? Explore listings, filter by remote or on-site, and submit your application through Rex.zone. Our team and partners will review your profile and match you to studios and vendors aligned to your strengths.

Frequently Asked Questions

  • Q: What roles are included in jobs game development on Rex.zone?

    Gameplay programmers, rendering engineers, multiplayer/backend engineers, tools engineers, technical artists, AI/ML engineers, level designers, UX/UI designers, live ops specialists, and QA automation engineers across PC, console, mobile, and VR/AR.

  • Q: Are there remote and contract options?

    Yes. Listings include remote, contract, freelance, and full-time roles, plus entry-level and senior positions. You can filter jobs game development by employment type and region.

  • Q: How does AI/ML relate to modern game teams?

    Teams use NLP, LLMs, and RL for dialogue and agent behavior; computer vision and content safety labeling for UGC; and prompt evaluation frameworks to ensure quality. These workflows dovetail with traditional development and QA.

  • Q: Which engines and languages should I know?

    Unity and Unreal are common. Languages include C++, C#, and Python. Familiarity with shaders (HLSL/GLSL), networking, performance profiling, and CI/CD is highly valued in jobs game development.

  • Q: What materials should I submit when applying?

    A targeted resume, portfolio with shipped or prototype work, repositories, and short technical notes on your contributions. For AI-oriented roles, include datasets, evaluation metrics, and tooling you used.

  • Q: Does Rex.zone list opportunities from AI labs and vendors?

    Yes. We index roles from AI labs, tech startups, publishers, co-dev studios, BPOs, and annotation vendors to give comprehensive coverage of jobs game development.

  • Q: How can I improve my chances for an interview?

    Focus on shipped features, clarity in documentation, measurable impact (performance gains, retention uplift), and collaboration artifacts. Demonstrate familiarity with live ops, analytics, and AI/ML pipelines.

  • Q: What compensation ranges should I expect?

    Rates vary by region and seniority. Contract hourly rates often span USD $35–$85/hr; full-time salaries may range from USD $80k–$190k. Listings will include pay transparency where provided.

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