Jobs in Video Game Development at Rex.zone

Find remote, contract, freelance, full-time, entry-level, and senior roles across gameplay engineering, design, art, audio, QA, and production for PC, console, mobile, VR/AR.

Job Image

Intro

This page focuses on jobs in video game development as a clearly defined hiring entity: professional roles that build and operate video games across engineering, design, art, audio, QA, production, monetization, and live operations. If you’re seeking jobs in video game development, Rex.zone helps you discover and apply to openings at AAA studios, indie teams, mobile publishers, and tech startups. Our listings connect real workflows like engine programming, asset pipelines, gameplay systems, and player analytics with modern AI/ML practices—NLP for dialogue, computer vision for AR/VR, content safety labeling for UGC, and LLM training pipelines for generative NPCs. Use Rex.zone to navigate openings, compare requirements, and submit applications directly.

Entity Understanding: What are jobs in video game development?

Jobs in video game development are specialized roles that create interactive entertainment. Core entities include gameplay engineer, graphics programmer, tools developer, level designer, technical artist, animator, UI/UX designer, narrative designer, audio engineer, QA tester, build engineer, producer, and live ops manager. These roles collaborate within engines like Unity and Unreal, leveraging C++, C#, Python, shader languages (HLSL/GLSL), and content pipelines to ship cross-platform experiences on PC, console, mobile, and XR. In modern studios, AI and data domains intersect with development: reinforcement learning for NPC behavior, data labeling for training datasets, QA evaluation for automated test suites, prompt evaluation for generative content pipelines, named entity recognition for chat moderation, computer vision annotation for AR tracking, content safety labeling for user-generated content, and LLM training pipelines for dialogue and personalization.

N-gram Relevance & Role Taxonomy

To improve discoverability, our copy intentionally uses co-occurring phrases relevant to jobs in video game development: game engine programming, gameplay systems architecture, shader development, rendering pipeline optimization, physics simulation, networking and multiplayer netcode, performance profiling and GPU optimization, asset streaming and content pipeline, live operations and telemetry, CI/CD build automation, agile sprint planning, cross-platform deployment, mobile performance tuning, procedural generation, level design workflows, audio middleware integration, and user interface prototyping. These n-grams reflect real responsibilities and help search engines match the page to candidate intent.

Workflows & AI/ML Integration

Jobs in video game development increasingly rely on AI/ML for production efficiency and player experience. Reinforcement learning can model NPC tactics and behavior trees. Data labeling supports computer vision annotation for AR hand-tracking and animation retargeting. QA evaluation aligns with automated test suites and anomaly detection in telemetry. Prompt evaluation helps vet generative pipelines for concept art, voice, and narrative. Named entity recognition supports chat moderation and content safety labeling to mitigate toxicity and protect communities. LLM training pipelines can power dynamic NPC dialogue, quest generation, localization, and player support bots. These integrations connect traditionally separate domains and create hybrid roles at AAA studios, AI labs, tech startups, BPOs, and annotation vendors working alongside core game teams.

Required Skills & Tools

Candidates pursuing jobs in video game development should demonstrate strong foundations in software engineering, math, and creative collaboration. Skills vary by role but commonly include engine expertise, performance-minded coding, and understanding of production constraints. For AI-infused teams, familiarity with data labeling, model evaluation, and prompt engineering can be advantageous.

Employment Types & Search Modifiers

Rex.zone lists jobs in video game development across different engagement models and career levels so candidates can quickly filter by hiring preference and geography. These modifiers improve search coverage and relevance for both informational and transactional intent.

Employer Landscape & Domains

You will find jobs in video game development at varied employer types: AAA studios developing blockbuster titles, indie teams pushing creative boundaries, mobile-first publishers optimizing at scale, platform holders building SDKs, and AI labs integrating LLM training pipelines into game features. Tech startups explore NLP dialogue agents and computer vision for XR, while BPOs and annotation vendors support data labeling, content safety labeling, and QA evaluation for live service games.

Example Open Roles

Representative titles you may see when browsing jobs in video game development on Rex.zone include:

Compensation & Growth

Compensation for jobs in video game development varies by region, seniority, engine expertise, platform specialization, and live ops responsibilities. Senior graphics and network specialists tend to command premium rates; technical artists and tools engineers are increasingly in demand as studios scale content pipelines. Remote, contract, and freelance engagements may offer flexible rates tied to milestones. Entry-level talent can grow quickly by mastering profiling, test automation, and content pipeline skills—especially when combined with exposure to AI/ML workflows like RLHF tuning, prompt evaluation, and content safety labeling.

Application & Navigation on Rex.zone

To apply for jobs in video game development, navigate to Rex.zone, filter by engine (Unity, Unreal), platform (PC, console, mobile, VR/AR), and modifiers (remote, contract, freelance, full-time, entry-level, senior). Each listing includes role scope, responsibilities, must-have skills, preferred tools, and workflow context such as QA evaluation, data labeling, or LLM training pipelines. Click Apply to submit your profile, portfolio, GitHub/Perforce samples, and a brief note on relevant shipped titles or prototypes. Rex.zone optimizes both informational intent (what the job entails, required skills, workflows) and transactional intent (clear steps to apply), while navigational intent is reinforced with platform links and consistent branding.

Location & Remote Policy

Rex.zone supports distributed hiring. Many jobs in video game development are remote-friendly, with core hours for collaboration. Hybrid options exist near studio hubs. Contract and freelance engagements can be global, with delivery aligned to milestones. Senior roles may require occasional travel for performance reviews, hardware testing, or motion capture sessions.

Content Safety & Community Standards

Modern games increasingly rely on community tools and UGC. Roles touching chat systems, moderation features, or creator marketplaces may reference content safety labeling and named entity recognition to protect players and ensure compliance. QA evaluation and prompt evaluation are part of vetting generative pipelines for art and narrative. These responsibilities must be handled with rigor and policy awareness.

How This Page Helps You Rank & Apply

We intentionally incorporate high-signal unigrams, bigrams, and trigrams tied to jobs in video game development: training data quality, annotation guidelines compliance, model performance improvement for NLP systems embedded in games, large language model evaluation for dialogue, engine performance optimization, shader development best practices, multiplayer netcode resilience, live operations telemetry, and CI/CD reliability. This improves entity clarity for search engines and keeps the content useful for candidates ready to apply via Rex.zone.

Frequently Asked Questions

  • Q: What categories are included under jobs in video game development?

    Engineering (gameplay, graphics, tools, build, network), design (systems, level, narrative, UI/UX), art and technical art, audio, QA and automation, production and live ops. Some postings also intersect AI/ML—RLHF, data labeling, QA evaluation, prompt evaluation, NER, computer vision annotation, content safety labeling, and LLM training pipelines.

  • Q: Are remote and contract roles available?

    Yes. Rex.zone lists remote, contract, freelance, full-time, entry-level, and senior positions. Filter by engagement type and location to match your availability and preference.

  • Q: Which engines and languages should I know?

    Unity and Unreal are most common. Programming roles emphasize C++ and C#, with Python for tools and build scripts. Graphics roles require HLSL/GLSL and performance profiling. Designers often use scripting tools, blockout workflows, and prototyping.

  • Q: How do AI/ML workflows apply to game development?

    Games use NLP for dialogue, computer vision for XR, RLHF to tune NPC behavior, content safety labeling for UGC moderation, and LLM training pipelines for dynamic storytelling. QA evaluation and prompt evaluation help maintain quality and safety.

  • Q: What should I include in my application?

    Portfolio or shipped titles, GitHub or Perforce samples, engine-specific demos, profiling examples, and clear descriptions of responsibilities. Note any experience with data labeling, model evaluation, or content safety workflows if relevant.

  • Q: How does Rex.zone support navigational intent?

    All listings link back to Rex.zone for filtering, role details, and application steps. The platform consolidates information, clarifies requirements, and streamlines submission.

230+Domains Covered
120K+PhD, Specialist, Experts Onboarded
50+Countries Represented

Industry-Leading Compensation

We believe exceptional intelligence deserves exceptional pay. Our platform consistently offers rates above the industry average, rewarding experts for their true value and real impact on frontier AI. Here, your expertise isn't just appreciated—it's properly compensated.

Work Remotely, Work Freely

No office. No commute. No constraints. Our fully remote workflow gives experts complete flexibility to work at their own pace, from any country, any time zone. You focus on meaningful tasks—we handle the rest.

Respect at the Core of Everything

AI trainers are the heart of our company. We treat every expert with trust, humanity, and genuine appreciation. From personalized support to transparent communication, we build long-term relationships rooted in respect and care.

Ready to Shape the Future of Video Game Development?

Apply Now.