About the Roles
Rex.zone curates remote jobs game development across game studios, AI labs, tech startups, BPOs, and service vendors. These roles span gameplay programming, systems engineering, level and narrative design, art and animation, audio, tools, DevOps, QA, and live operations. We serve both indie teams and AAA pipelines, including projects that integrate AI—procedural generation, LLM-driven dialog systems, reinforcement learning agents, and computer vision for AR—while maintaining production-grade build pipelines and content moderation workflows. Candidates can filter remote jobs game development by platform (mobile, PC, console, VR/AR), engine (Unity, Unreal), and seniority (entry-level to senior/lead).



