About These Roles
Rex.zone curates remote unreal engine jobs across game studios, VFX houses, virtual production stages, simulation companies, and real‑time visualization teams. Employers seek UE5 practitioners who can deliver production‑ready features in distributed environments, collaborate across time zones, and follow robust source‑control and CI/CD practices. Our listings cover everything from gameplay systems and tools pipelines to performance engineering, cinematics, and XR. Expect hands‑on work with the latest engine features (Lumen, Nanite, World Partition) and cross‑disciplinary collaboration with design, art, and QA.



